Microsoft Store receives accessibility update


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The Microsoft Store for Xbox has now added accessibility tags to over 325 games, as well as the relocation of the store’s accessibility page to make it more easily discoverable.

The changes were supported by over 11,000 Xbox Insiders, thanks to the Xbox Accessibility Insider League (XAIL) launched in October. The biggest change coming from this Microsoft Store update on console, PC and mobile is the addition of 20 accessibility tags. More tags are expected to be added to the four categories (Audio, Gameplay, Input, Visual) in the future, but this first wave includes:

  • Accessibility at launch
  • Adjustable difficulty
  • Adjustable input sensitivity
  • Adjustable text size
  • Color options
  • Custom volume controls
  • Full keyboard support
  • Input remapping
  • Commented game menus
  • No button holds
  • No quick events
  • Tutorials on demand
  • Pause
  • Progress recording options
  • Single stick gameplay
  • Spatial sound
  • Fixed camera
  • Subtitle options
  • Text contrast options
  • Text-to-speech / Speech-to-text communications

Currently, the store offers tags on just over 325 games, but developers now have the option to tag their games in the store – provided they meet the standards Microsoft expects them to be included. – we can therefore expect to see this list grow in the future. Tagged games now display an “Accessibility Features” button on the main page, and publishers can link to the accessibility details pages for more information about their games.

You can see all of the tagged games on the new Accessibility Spotlight page, which is found as a submenu on the Microsoft Store home page. Other features are planned for the future, including the ability to filter and sort games by tags and use the tags on other Microsoft experiences.

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