Steam Deck provides update on anti-cheat, store and library etc.
It’s been a little over a month since the Steam Deck officially started shipping, and Gaben himself has even shipped some of them. With more than a handful of devices in the wild, Valve is making sure to keep fans updated on development progress and plans for the future.
In a post on the Steam community website, the developers shared a lot of information, including their priorities for anti-cheat, improving the on-screen keyboard, and goals for improving lifespan. of the Steam Deck’s battery, to name a few. You can check out the detailed press release and update video below.
Deck Verified: 2000 strong and growing
In just one month, we reached a milestone with 2000 games now officially Deck Verified or Playable. It was exciting to see the variety of games the community played – new or old, big or small, all genres – it seems players had a lot of fun on Deck. We’ll continue to load through the Steam catalog and can’t wait to share the next big step here. We also listen carefully to customer feedback in this space, as we want to make sure the Deck Verified program is doing its job. To that end, we’ve added a feedback feature where customers can indicate whether they agree or disagree with the Verified rating for each title.
One of our top priorities is to support as many titles on Steam as possible, and that includes titles that use anti-cheat technology. Through the collaborative efforts of Proton’s developers, service providers, and contributors, we’ve made great strides in bringing these games to the Steam Deck community. The two biggest anti-cheat services, BattlEye and Easy Anti-Cheat, now have a simplified path for developers who choose to enable Proton and Steam Deck support. Elden Ring and Apex Legends are two examples of games that leverage this work so far.
Steam Store and your library
We’ve spent time making the Steam Store more responsive and faster on Deck. Plus, we understand that browsing the libraries can be unwieldy if you’ve got a ton of games, so we’ve made it easy with quick scrolling. We’ve also added the ability to create dynamic collections within your library based on tags and other game characteristics.
…and connect to games beyond Steam
We’ve worked closely with Microsoft to bring Xbox Cloud Gaming to Steam Deck users through the Microsoft Edge browser, and community members have contributed the Edge Flatpak that makes it accessible on Steam Deck. To enable typing for Edge (a Chromium-based browser), we worked with the Google Chrome team to add native support for the Deck controller, so it can be detected directly by websites.
Since launch, we’ve also improved the on-screen keyboard experience. Dual touchpad typing is now available, the game mode keyboard is now available in desktop mode, and we’ve even added a bunch of new keyboard themes so you can choose what suits your typing mood.
Finding ways to improve battery life for Steam Deck is always at the top of our list. We find that depending on what you’re doing, you can expect between 2 and 8 hours of gameplay, but if you want to optimize battery life even more, there are additional options. Over the past month, we’ve added the ability to lower your frame rate down to 15fps (this setting works great for visual novels, puzzles, and many simulation games). And for those who like to tinker, we’ve made TDP (processor power), GPU clock control and FSR (screen scaling) settings available to optimize power even further.
Although there is still work to be done on the drivers, you can now install Windows 10 (and soon 11). We’ve worked with AMD and other partners and made steady progress on Windows drivers. fTPM support is currently in beta, and once it ships, Windows 11 will be available to install. The last big thing is Windows audio drivers, and we hope to share some good news on that soon.
Did we mention it’s a PC?
In the month since the Steam Deck launched, we’ve seen people using it as their primary work computer and office; we’ve seen people use it for writing code and for 3D modeling; and we’ve even seen the community start writing software specifically for Steam Deck.
Planes, trains and automobiles
And buses, parking lots, etc. People are sharing stories (and pictures) of how Steam Deck keeps them busy (or happily distracted) while commuting, waiting, and even while their kids are busy in a classroom after school. We can’t wait to see where you play yours next.
Speaking of what’s next (for us): More to come
Our goal remains to find ways to improve your Steam Deck experience, which means we’ll continue to listen to your feedback. Please contact us on the forums, and if you’re having any issues with your Steam Deck, feel free to report the bug (we’ve created a quick link to it available in the quick access menu).
The Steam Deck is available now for reservations, with three different variations available for purchase. Anyone interested can head to the following link – but don’t expect to get it anytime soon, as shipping dates are expected after Q3 (October 2022 or later).